Graphics Editor, May 2012
It is my implementation of graphic editor for DOS graphics mode.
The main features:
1) saving and opening files
2) basic set of tools
3) ability to set the thickness of the brush
4) minimum color palette
This work does not pretend to be the best of the best editors for DOS, but in this case I've tried to achieve the following goals:
a) use the text mode to communicate with the user when working with files
b) buffering the screen when drawing objects
c) waiver of the built-in display graphics and use of the most low-level functions
Of course, there is something to strive for. In particular, the use of constants for common numerical values.