Konstantin Baladurin's repositories
cocos-engine
Cocos Engine is an open-source framework for building 2D & 3D real-time rendering and interactive contents, especially video games, which can be deployed to mobile, desktop and web. It is inherited from the legacy Cocos2d-x with a redesigned modern architecture. To run this engine, please download Cocos Creator.
core-setup
Installer packages for the .NET Core runtime and libraries
coreclr
This repo contains the .NET Core runtime, called CoreCLR, and the base library, called mscorlib. It includes the garbage collector, JIT compiler, base .NET data types and many low-level classes.
dotnet-ci
Repository containing scripting for the dotnet-ci Jenkins instance.
llilc
This repo contains LLILC, an LLVM based compiler for .NET Core. It includes a set of cross-platform .NET code generation tools that enables compilation of MSIL byte code to LLVM supported platforms.
mono
Mono open source ECMA CLI, C# and .NET implementation.