Karl Henkel's repositories

pb_CSG

A C# port of CSG.js by Evan W (http://evanw.github.io/csg.js/).

Language:C#License:MITStargazers:622Issues:24Issues:35

pb_Stl

STL import/export for Unity, supporting both ASCII and Binary.

Language:C#License:MITStargazers:181Issues:10Issues:19

unity-symlink-utility

A small extension that adds a menu item to add folders as symlinks in Unity.

Language:C#License:MITStargazers:103Issues:4Issues:1

UnityDefineManager

Easily manage global defines in Unity.

Language:C#License:MITStargazers:71Issues:6Issues:0

unity-regex-builder

A simple regular expression evaluator inside Unity.

Language:C#License:MITStargazers:17Issues:1Issues:0

parabox-primitives

A Maya-like way to draw primitives in the Unity editor.

Language:C#Stargazers:15Issues:4Issues:0

vuo-nodes

Custom nodes for use with Vuo.

Language:CLicense:MITStargazers:12Issues:6Issues:2

pb_Profiler

A simple profiler class for use in Unity3d, editor or runtime.

Language:C#License:MITStargazers:9Issues:4Issues:0

editor-tools

Various editor tools that I regularly use when working in the Unity editor.

Language:C#License:NOASSERTIONStargazers:6Issues:3Issues:0

sghetti

Node based something editor for Unity. Definitely not finished, and probably abandoned.

simple_modeler

Example for GDEX 2016 Workshop on Modeling Tools

Language:C#License:MITStargazers:4Issues:2Issues:0

pipedreams

Source code for ProBuilder Pipe Dreams tutorial.

Language:C#License:MITStargazers:3Issues:1Issues:0
Language:C#Stargazers:3Issues:1Issues:0

giles

GILES: A Runtime Level Editor for Unity3D

Language:C#Stargazers:1Issues:1Issues:0

power-windows

Add a mouse + shortcut key to position and resize app windows.

Language:C#License:MITStargazers:1Issues:1Issues:0

probuilder-post-mortem

Slides from my 2016 GDEX presentation on ProBuilder.

vuo

A realtime visual programming language for interactive media.

Language:C++Stargazers:1Issues:1Issues:0

athensworks

www.athensworks.com

Language:HTMLStargazers:0Issues:1Issues:0

clock-tutorial

Scripting a clock in Unity for Game Dev I Spring 2017

Language:C#License:MITStargazers:0Issues:1Issues:0
Language:C#Stargazers:0Issues:1Issues:0

gamedev2

Lesson plans and course materials for Game Development II.

Language:C#Stargazers:0Issues:1Issues:0

mcut

Fast & robust mesh boolean library in C++

Language:C++License:NOASSERTIONStargazers:0Issues:0Issues:0

OD_CopyPasteExternal

Easily copying and pasting of geometry between 3D Applications

Language:PythonLicense:Apache-2.0Stargazers:0Issues:1Issues:0

parabox

Personal website

Stargazers:0Issues:1Issues:0

poly2tri

Automatically exported from code.google.com/p/poly2tri

Language:C++License:NOASSERTIONStargazers:0Issues:1Issues:108

poly2tri.java

Automatically exported from code.google.com/p/poly2tri.java

Language:JavaStargazers:0Issues:2Issues:0
Language:C#Stargazers:0Issues:0Issues:0

software-renderer

following along with this course on writing a software renderer: https://github.com/ssloy/tinyrenderer

Language:CLicense:MITStargazers:0Issues:1Issues:0
Language:C#Stargazers:0Issues:1Issues:0