Ping shows 0ms (linux, wine)
a-wild-github-user opened this issue · comments
I appear to be having this previous issue
PingPlugin: 2.2.4.0
Wine: lutris-fshack-6.21-5
The IP shows correctly but the ping shows 0ms.
Pinging the IP from my terminal shows expected response, ~100ms
$ ping 124.150.157.23
PING 124.150.157.23 (124.150.157.23) 56(84) bytes of data.
64 bytes from 124.150.157.23: icmp_seq=1 ttl=51 time=122 ms
In my case it was working a few months ago (sorry not sure exact dates) but after a game update, if I remember correctly, it started reporting 0ms.
At that time I left it but would like to get it working if possible.
I see it was previously resolved by updating sigScanner.ScanText
4b59642, but I don't know enough about how this works to figure out if that is the problem now or what it should be if so.
Happy to provide any more information if it helps.
Thanks for the plugin!
That ping tracker was removed for a variety of reasons, including that it was a huge time sink to fix when it broke on patches. I'll look into fixing this some other way.
Possibly fixed in v2.3.0
on 2.3.2.0 and Im getting 0ms
Manual configuration was added in v2.4.1; try setting the tracker to use game packets manually if it's still not working.
sorry ping works with game packet but when set display mode to server bar its 0ms
If you aren't already, could you try setting the detection mode to use game packets instead of auto-detection? I'm using game packets + server bar display on Mac/Wine and it's working fine.
@karashiiro With detection mode on game packets, it shows correctly in all views except the server bar (where it's now back to just showing 0ms).