kaltinril / DJGPP_RPG

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DJGPP_RPG

Checking in some old DJGPP 32 bit compiler code from the 90'some

It's horrible, it won't compile now days, but hey, I still have it, so here it is!

The following files were not written by me, but where either libraries I downloaded, or they were code from a book I followed along with:

  • audio.h - SEAL audio library
  • sound.h
  • sound.c - Loads many "MOD" audio songs/files like mod, s3m, etc.
  • pcx.c - Loads a "PCX" image file
  • pcx.h

I merged all files into this folder that were different "versions" of the tile engine/game. It is possible that caused it to break. However, none of the code is compileable as is without DBJPP and Win98.

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