Kai Zhang's repositories

nerfplusplus

improves over nerf in 360 capture of unbounded scenes

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ARF-svox2

Artistic Radiance Fields

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IRON

Inverse rendering by optimizing neural SDF and materials from photometric images

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SatelliteSfM

A library for solving the satellite structure from motion problem

PhySG

Code for PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Relighting and Material Editing

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VisSatSatelliteStereo

This is the python interface for adapted COLMAP; you can run both SfM and MVS.

ColmapForVisSat

Adapted COLMAP intended to work with satellite images

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colmap_in_docker

install colmap in a docker

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DepthSensing

project website for "depth sensing beyond LiDAR range"

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VisSatToolSet

Tool set for the VisSat project

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PhySG-website

PhySG: Inverse Rendering with Spherical Gaussians forPhysics-based Material Editing and Relighting

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VisSat

project website for 'Leveraging Vision Reconstruction Pipelines for Satellite Imagery'

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CuMCubes

CUDA implementation of Marching Cubes for Python (Depends on torch)

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differentiable_volumetric_rendering

This repository contains the code for the CVPR 2020 paper "Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervision"

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MeshSdf

Signed Distance Function from triangle mesh.

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mitsuba

Mitsuba renderer main repository

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python-plyfile

NumPy-based text/binary PLY file reader/writer for Python

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pytorch3d

PyTorch3D is FAIR's library of reusable components for deep learning with 3D data

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svox2

Plenoxels: Radiance Fields without Neural Networks, Code release WIP

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TensoRF

Tensorial Radiance Fields, a novel approach to model and reconstruct radiance fields

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tiny-cuda-nn

Lightning fast C++/CUDA neural network framework

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Voxel-Carving

Straight forward implementation of a 3d reconstruction technique called voxel carving (or space carving)

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