Kyle's repositories
wheel-of-fate
Tired of trying to figure out what place you're going to eat at? LET THE WHEEL OF FATE DECIDE YOUR DESTINY! Made with Unreal Engine.
bluetooth-serial-port
multi-platform bluetooth serial port library for C++
cam-filter-pro
Windows application which takes input from a webcam and puts a kick ass matrix-esque digital rain filter on it.
crunch-vagante
Command line texture packer created for Celeste. Modified to pre-process GFX assets for Vagante.
dht-pc-relay
A standalone windows program that reads from a selected COM port for data from a dht-sensor, and sends the data to a MariaDb database.
dht-sensor
Code for an arduino device that uses a DHT22 sensor to read Temperature/Humidity & a smirf-silver bluetooth modem to transmit data to a computer via bluetooth.
dht-website
A PHP website which pulls data from a SQL database somewhere and then displays the data on the client using Google's chart Javascript API.
marching-squares
Just testing out polygonization of a 2D scalar field. Using SFML + ImGui
sfml-wave-sim
My attempt at creating a 2D wave propagation simulator using SFML and http://gamma.cs.unc.edu/propagation
imgui
Dear ImGui: Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies
jsmn
Jsmn is a world fastest JSON parser/tokenizer. This is the official repo replacing the old one at Bitbucket
k6l2-dotfiles
Kyle's dot files. There's probably nothing interesting in here, to be perfectly honest.
kcpp
An extremely lightweight language extension to C++.
KmlDInputGamepadMapper
Utility program which can be used to generate a string representing the DirectInput=>KML::GamePad map for any DirectInput device.
memory-allocators
Custom memory allocators in C++ to improve the performance of dynamic memory allocation
modern-opengl-test
Practice project learning how to use OpenGL 4.6 API, using SDL2.
Nintendo_Switch_Reverse_Engineering
A look at inner workings of Joycon and Nintendo Switch
optick
C++ Profiler For Games
SDL-Vulkan-Test
Trying out using Vulkan for the first time, following the tutorial on https://vulkan-tutorial.com/
sfml-klog
Simple key-logger using SFML.
smrpg-sjt
Super Mario RPG Super Jump Trainer
sort
Sorting routine implementations in "template" C
stb
stb single-file public domain libraries for C/C++