Question: Working with `trex`
shellscape opened this issue · comments
Heyo. I'm new to Deno and have been doing homework about equivalents to my favorite and oft used Node features for tooling and DX. I'm really liking what you all have setup with this project. In my readings I also stumbled across trex
. If you aren't already aware of it, its main usefulness is in managing import maps, which as a first-version Node user, is appealing for the import DX. It also purports to support some assemblance of NPM scripts. However, I find vr
s approach and feature set more appealing around scripts.
To that end, do the userbase / maintainers have any thoughts on novel approachs for streamlining use of trex
for its import maps along side vr
without having to require my peers to add another CLI command to their muscle memory?