Jeremy Swigart (jswigart)

jswigart

Geek Repo

Company:Playful Corp.

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Jeremy Swigart's repositories

omni-bot

Omni-bot is a first person shooter bot frameworkfor AI controlled multiplayer opponents in several popular FPS games and engines

unity_noise_editor

Integrate noise generation modules into a nice Node based unity editor for some interesting visual noise visualization

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gmscriptex

Fork of Game Monkey Script with some custom extensions.

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game-analytics

See http://jswigart.github.io/game-analytics for detailed info about the project

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recastnavigation

Navigation-mesh Toolset for Games

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source-sdk-2013-omnibot

The 2013 edition of the Source SDK

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assimp

Official Open Asset Import Library Repository. Loads more than thirty 3D file formats into one unified and clean data structure.

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DotNet.Utilities

公共的.net类库 不定期更新

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ETe

Improved Wolfenstein: Enemy Territory Engine

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fortressforever

A Team Fortress mod on the Source Engine

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Imports-for-MPMB-s-Character-Sheet

Material for importing to MorePurpleMoreBetter's Character Record Sheet

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LibNoise.Unity

Coherent noise library for Unity, a port of LibNoise

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Node_Editor

Node Editor framework for Unity3D

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noesisgui-contrib

Community-developed set of extensions to NoesisGUI

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OpenJK

Jedi Academy on crack

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polypartition

Tiny Polygon Partitioning and Triangulation Library

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protobuf

Protocol Buffers - Google's data interchange format

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ReGoap

Generic C# GOAP (Goal Oriented Action Planning) library with Unity3d examples

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roleplayer

Automatically exported from code.google.com/p/roleplayer

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RuntimeCompiledCPlusPlus

Runtime-Compiled C++ is a way to reliably make major changes to your C++ code at runtime and see the results immediately.

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screeps_bots

screeps bot tinkerings

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svnfiledatehook

Automatically exported from code.google.com/p/svnfiledatehook

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UE4-EditorScriptingToolsPlugin

Extend and customize some part the Unreal Editor using Blueprints. The plugin comes with some basic tools samples.

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UnityHeapEx

Managed heap snapshot tool for Unity3d projects

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