Jorrit Rouwe's repositories

JoltPhysics

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.

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JoltPhysics.js

Port of JoltPhysics to JavaScript using emscripten

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JoltPhysicsHelloWorld

Demonstrates how to use CMake to include Jolt Physics in your own project

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SweptEllipsoid

This project contains the article "Collision Detection with Swept Spheres and Ellipsoids" by Jorrit Rouwé and source code. An article about collision detection between swept ellipsoids and polygons written in 2003.

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TankArena

Split screen tank multiplayer game made in 1997

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RayCastTest

Source code + article about efficient ray casting against triangles for games

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godot-jolt

Godot Jolt – Godot extension that integrates the Jolt physics engine

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OnlineFrontlines

Turn based strategy browser game

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PEEL_PhysX_Edition

An updated build of PEEL dedicated to PhysX

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BulletPerformanceTest

A code snippet to be included into the Bullet repository to compare performance between Jolt and Bullet

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godot

Godot Engine – Multi-platform 2D and 3D game engine

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JoltPhysicsDocs

Archived documentation for all released version of JoltPhysics

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PhysXPerformanceTest

A code snippet to be included into the PhysX repository to compare performance between Jolt and PhysX

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ossinsight

Analysis, Comparison, Trends, Rankings of Open Source Software, you can also get insight from more than 7 billion with natural language (powered by OpenAI). Follow us on Twitter: https://twitter.com/ossinsight

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