Jorrit Rouwe's repositories
JoltPhysics
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
JoltPhysics.js
Port of JoltPhysics to JavaScript using emscripten
JoltPhysicsHelloWorld
Demonstrates how to use CMake to include Jolt Physics in your own project
SweptEllipsoid
This project contains the article "Collision Detection with Swept Spheres and Ellipsoids" by Jorrit Rouwé and source code. An article about collision detection between swept ellipsoids and polygons written in 2003.
RayCastTest
Source code + article about efficient ray casting against triangles for games
godot-jolt
Godot Jolt – Godot extension that integrates the Jolt physics engine
OnlineFrontlines
Turn based strategy browser game
PEEL_PhysX_Edition
An updated build of PEEL dedicated to PhysX
BulletPerformanceTest
A code snippet to be included into the Bullet repository to compare performance between Jolt and Bullet
JoltPhysicsDocs
Archived documentation for all released version of JoltPhysics
PhysXPerformanceTest
A code snippet to be included into the PhysX repository to compare performance between Jolt and PhysX
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