Jeremiah van Oosten (jpvanoosten)

jpvanoosten

Geek Repo

Company:Breda University of Applied Sciences

Location:Breda, The Netherlands

Home Page:https://www.3dgep.com

Twitter:@jpvanoosten

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Jeremiah van Oosten's repositories

LearningDirectX12

This repository is intended to be used as a code repository for learning DirectX 12.

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VolumeTiledForwardShading

A demo that I created for my Master thesis that demonstrates a rendering technique called Volume Tiled Forward Shading. This technique is based on Tiled and Clustered Forward Shading (Olsson, 2012)

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LearningDirectX11

The source code repository for https://www.3dgep.com/introduction-to-directx-11/

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discord-user-manager

This is intended to be used as a Discord bot that manages invites to a Discord server based on a user's G suite account.

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LearningCMake

Learn to use CMake with Visual Studio 2017

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signals

C++11 header-only signals & slots library.

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Audio

A super minimalistic C++ audio library.

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LearningCUDA

A repository for CUDA enabled samples.

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LearningVulkan

Learning the new Vulkan API

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tmpl8

A minimalistic C++ framework for making simple 2D games.

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SoftwareRasterizer

My project to learn how to make a software rasterizer.

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softrast

Basic software rasterizer used to illustrate some concepts in a course.

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optional

A C++11 implementation of std::optional (C++17) based on boost::optional.

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PacMan

This is my intake assignment for BUas Games.

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bgfx.cmake

Independently maintained CMake build scripts for bgfx. Released under public domain.

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Curium

This will be an editor using DirectX 12.

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FreeImage

FreeImage is an Open Source library project for developers who would like to support popular graphics image formats like PNG, BMP, JPEG, TIFF and others as needed by today's multimedia applications. FreeImage is easy to use, fast, multithreading safe, compatible with all 32-bit or 64-bit versions of Windows, and cross-platform (works both with Linux and Mac OS X).

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gainput

Cross-platform C++ input library supporting gamepads, keyboard, mouse, touch

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glew

The OpenGL Extension Wrangler Library

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LDtkLoader

A C++11 loader for levels and tile maps created with LDtk (Level Designer ToolKit)

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miniaudio

Audio playback and capture library written in C, in a single source file.

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MonsterCollecter---BUas-Intake

Buas intake assigment. collectors game.

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ParallelReduce

A Unity project to test the ParallelReduce algorithm using jobs.

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SatyenIntake

Intake BUAS

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TetWild

Robust Tetrahedral Meshing in the Wild.

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tmpl8v2

C++ Template

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