josebreijo / p5.js

Modern p5.js playground

Home Page:https://josebreijo-p5-js.vercel.app/

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p5.js

Modern p5.js TypeScript playground built with Vite and Preact. ⚡

Features

  1. TypeScript support out of the box.
  2. UI components via Preact.
  3. Custom controls for changing the experiments behavior externally.

Allows to expose implementation details via custom controls by using Preact Signals internally.

controls.mov

Conventions

  1. Each experiment should be listed under src/experiments following the same structure as src/experiments/example
  2. Experiments are retrieved via glob imports and fetched in the background when IDLE.
  3. Experiment controls are exposed via experiment.registerControls API.

Creating a control

A control is a representation of how to bind an experiment value to a certain web control and the logic to use that value on each render phase of the p5.js code. For example, we could build a slider control to alter the p5.js frameRate like so

import p5 from 'p5';
import { effect } from '@preact/signals';

import type { Experiment } from 'app/types';

export const experiment: Experiment = (c: p5) => {
  const frameRate: SliderControlSettings = {
    id: 'frameRate',
    type: 'slider',
    label: 'framerate',
    defaultValue: 24,
    description: 'Number of frames to display each second',
    category: 'rendering',
    min: 1,
    max: 60,
    step: 1,
    component: Slider,
    setup(data, c) { // data points to the signal, c to p5.js context
      effect(() => { // effects bindings can be hidden via src/controls/utils
        c.frameRate(Number(data.value));
      });
    },
  };

  const controls = experiment.registerControls([frameRate]);

  c.setup = function setup() {
    // flush controls setup effects
    controls.setup(c); 
    
    // p5.js setup
  };

  c.draw = function draw() {
    // run draw updates
    controls.draw(c);

    // read from any registered control's signal value via `id`
    console.log(controls.signals.frameRate.value) 
    
    // p5.js draw
  };
};

resulting on the following control being rendered and bound to the frameRate value

Screenshot 2023-01-09 at 12 14 30

experiment.registerControls does a couple things behind the scenes

  1. Creates a signal (data) which points to the control defaultValue
  2. Creates an onChange listener to update the signal value.
  3. Groups this data as a control definition (props).
  4. Pass these props to the control component (data, onChange and control settings) to be rendered.
  5. Updates the signal from within the component to trigger either setup or draw updates

There's currently a set of factory controls under src/controls/factory to avoid mixing preact signals implementation details with p5.js code and to make control making API less verbose. Please review other experiment code for guidance!

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Modern p5.js playground

https://josebreijo-p5-js.vercel.app/


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