jonhoo / inferno

A Rust port of FlameGraph

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support hot/cold flamegraphs

rukai opened this issue · comments

I have not actually used these before but they are supposedly very useful.
Refer to https://www.brendangregg.com/FlameGraphs/hotcoldflamegraphs.html

That sounds like a great idea! I think this is mostly a matter of how the input is collected, and then just figuring out which frames to use red-ish/blue-ish for depending on something in the output of perf script. Would be really neat indeed!