addFrame makes parts of image flash
itsgifnotjiff opened this issue · comments
I am trying to get rid of this flashing of the logo in the bottom left corner of the image (example attached below or can be reproduced at this link. I have confirmed that each frame passed to the gif object is indeed the right color. I am using the following constructor :
var tempGIF = new GIF({
workers: 4,
quality: quality,
height: this.mapHeight + this.infoCanvas.height,
width: this.mapWidth,
workerScript: 'gif.worker.js'
});
and adding frames using gif.addFrame(composedCnv, { delay: delayInput });
and although I experimented with background
and transparent
I am unable to get rid of the flashing behaviour. Can anyone help me please? I have mostly figured out the issue with my StackOverflow question, but as stated there I am looking for an explanation so I understand why this quality
issue only affects the logo.