Model keeps loading multiple times
robertocinetto opened this issue · comments
Hi!
I've noticed that this code has a problem. It keeps loading and re loading the 3d model. You can see it by yourself if you open devsTool and take a look at the network tab.
This doesn't happen in Paul's version. But Paul write that in a simple React app and if i tried his code on my Gatsby application i get an error like
index.js:2177 Error: Model3D suspended while rendering, but no fallback UI was specified.
Add a <Suspense fallback=...> component higher in the tree to provide a loading indicator or placeholder to display.
in Model3D (at model.js:198)
in Canvas
at throwException (react-reconciler.development.js:12323)
at handleError (react-reconciler.development.js:13423)
at performSyncWorkOnRoot (react-reconciler.development.js:13144)
at react-reconciler.development.js:1802
at unstable_runWithPriority (scheduler.development.js:653)
at runWithPriority (react-reconciler.development.js:1752)
at flushSyncCallbackQueueImpl (react-reconciler.development.js:1797)
at flushSyncCallbackQueue (react-reconciler.development.js:1785)
at scheduleUpdateOnFiber (react-reconciler.development.js:12584)
at Object.updateContainer (react-reconciler.development.js:15851)
at render (web.js:471)
at web.js:937
at commitHookEffectList (react-dom.development.js:22029)
at commitLifeCycles (react-dom.development.js:22079)
at commitLayoutEffects (react-dom.development.js:25343)
at HTMLUnknownElement.callCallback (react-dom.development.js:337)
at Object.invokeGuardedCallbackDev (react-dom.development.js:386)
at invokeGuardedCallback (react-dom.development.js:441)
at commitRootImpl (react-dom.development.js:25081)
at unstable_runWithPriority (scheduler.development.js:697)
at runWithPriority$2 (react-dom.development.js:12150)
at commitRoot (react-dom.development.js:24921)
at finishSyncRender (react-dom.development.js:24328)
at performSyncWorkOnRoot (react-dom.development.js:24306)
at react-dom.development.js:12200
at unstable_runWithPriority (scheduler.development.js:697)
at runWithPriority$2 (react-dom.development.js:12150)
at flushSyncCallbackQueueImpl (react-dom.development.js:12195)
at flushSyncCallbackQueue (react-dom.development.js:12183)
at scheduleUpdateOnFiber (react-dom.development.js:23708)
at dispatchAction (react-dom.development.js:17075)
at ResizeObserver.callback (web.js:63)
at later (index.js:27)
Suspense is can't be used in Gatsby cause it's not supported by ReactDOMServer. How do you fix this? Thanks!
Try adding a Suspense component and fallback component prop high up like so:
<Canvas>
<ambientLight />
<pointLight position={[10, 10, 10]} />
<Box position={[-1.2, 0, 0]} />
<Box position={[1.2, 0, 0]} />
<Suspense fallback={null}>
<Earth position={[3.2, 0, 0]} />
</Suspense>
</Canvas>
I guess some feature you're using might be using Suspense like useLoader
from RTF.
Finally, got Suspense to work with r3fs useLoader/useGLTF.. within Gatsby.
Steps
- Upgrade to react and react-dom ^17.0
- Render the Canvas only on clientSide
- Nest Suspense inside the canvas (This lets you use a loader with r3f's Html as fallback)
- Lazy import a wrapper component for all the canvas children
const isSSR = typeof window === 'undefined'
Pseudo
...
{ isSSR
? null
: <Canvas>
....lights, controls etc
<React.Suspense fallback={<Loader />}>
<LazyCanvasContent content={children} />
</React.Suspense>
</Canvas>
LazyCanvasContent
const LazyCanvasContent = React.lazy(() => import("../Content"))
Content.jsx
export default ({ content }) => (
<group name='CanvasContent'>
{content}
</group>
)
Loader.jsx
export default () => {
const { progress } = useProgress()
return (
<Html center>
<p>{progress}% loaded</p>
</Html>
)
}
hope that helps somebody down the road..