jingsenzhu / IndoorInverseRendering

[SIGGRAPH Asia'22] Learning-based Inverse Rendering of Complex Indoor Scenes with Differentiable Monte Carlo Raytracing

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News

  • 04/12/2022 repository created
  • 31/12/2022 code release for material-geometry network
  • 17/01/2023 dataset release: InteriorVerse material-geometry part
  • 24/02/2023 code release for lighting network
  • 28/02/2023 pretrained model and testing data (object insertion) released

TODO

  • Code release for Material-Geometry network
  • Code release for Lighting network
  • Release of pretrained model
  • Dataset release: InteriorVerse material-geometry part
  • Dataset release: InteriorVerse lighting part

Learning-based Inverse Rendering of Complex Indoor Scenes with Differentiable Monte Carlo Raytracing

teaser

This repository implements the paper "Learning-Based Inverse Rendering of Complex Indoor Scenes with Differentiable Monte Carlo Raytracing" in SIGGRAPH Asia'22. It includes training and testing code of material-geometry network (MGNet) and testing code of lighting network (LightNet).

Also check our following work: I2-SDF !

Pretrained Models

Pretrained models are available here, including MGNet and LightNet.

Citation

If you find our work is useful, please consider cite:

@inproceedings{zhu2022learning,
    author = {Zhu, Jingsen and Luan, Fujun and Huo, Yuchi and Lin, Zihao and Zhong, Zhihua and Xi, Dianbing and Wang, Rui and Bao, Hujun and Zheng, Jiaxiang and Tang, Rui},
    title = {Learning-Based Inverse Rendering of Complex Indoor Scenes with Differentiable Monte Carlo Raytracing},
    year = {2022},
    publisher = {ACM},
    url = {https://doi.org/10.1145/3550469.3555407},
    booktitle = {SIGGRAPH Asia 2022 Conference Papers},
    articleno = {6},
    numpages = {8}
}

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[SIGGRAPH Asia'22] Learning-based Inverse Rendering of Complex Indoor Scenes with Differentiable Monte Carlo Raytracing

License:MIT License


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