How can I compile the tf_mesh_render?I couldn't generate the 'rasterize_triangles_kernel.so'.
lin-girl opened this issue · comments
In the README.md, we give detailed steps. Totally follow this and you can get the .so
I have met this problem as well, and a feasible solution is:
- download and install the bazel == 0.10.0 from bazel-0.10.0-released-link;
cd thirdParty/tf_mesh_renderer/ && bazel build ...
cp bazel-out/k8-fastbuild/genfiles/mesh_renderer/kernels/rasterize_triangles_kernel.so ./mesh_renderer/kernels/
@jiaxiangshang In the README.md , i did not see any about how to get the .so . so could you tell this clearly? thanks
How about the solution step above your question?
I have met this problem as well, and a feasible solution is:
- download and install the bazel == 0.10.0 from bazel-0.10.0-released-link;
cd thirdParty/tf_mesh_renderer/ && bazel build ...
cp bazel-out/k8-fastbuild/genfiles/mesh_renderer/kernels/rasterize_triangles_kernel.so ./mesh_renderer/kernels/
Then, solve the build problems?
I have met this problem as well, and a feasible solution is:
- download and install the bazel == 0.10.0 from bazel-0.10.0-released-link;
cd thirdParty/tf_mesh_renderer/ && bazel build ...
cp bazel-out/k8-fastbuild/genfiles/mesh_renderer/kernels/rasterize_triangles_kernel.so ./mesh_renderer/kernels/
thanks for you answer, but it seems that I can't get the rasterize_triangles_kernel.so file after bazel build, or I get the rasterize_triangles_kernel.so file in some other folder under other bazel and gcc version, but it can't be used in the end.
may you offer some more interpretation? thanks anyway.