Star Ship - sound issue
andymcca opened this issue · comments
Hi there
When playing Star Ship with this core, the sound is buggy - when pressing fire, the end of the 'shooting noise' sample seems to carry on without being cancelled, until you press fire again. I haven't tried many games on the core but this one seems to be the only one affected so far.
Thanks
Andy
Normally I would not advertise my own fork on someone else's repo, but this one has not seen any real activity in about a decade.
https://gitlab.com/jgemu/vecx
I created my fork based on the original code, and implemented my own PSG and DAC based audio from the ground up. You may have better luck with mine.