JettHuang's repositories
WinDebugger
A debugger for windows platform
SoftRenderer
Another Simple CPU Rasterize Renderer. the old one is MinOpenGL https://github.com/JettHuang/MinOpenGL
TexturePacker
merge small images to a big one
RayTracing
Ray Tracing project
CUDALearning
Learning CUDA Programming
LearningCSS
learning css from w3cschool
LearningNodejs
learning nodejs
UENetworkTester
Network tester tool for UE
jet-pbrt
a simple pbrt path tracer
DX11Framework
DX11 Framework for coding demo
HtmlLearning
learning html
JetX
A Render Engine Base On Modern OpenGL
JetX2
2nd Generation JetX Engine
LearningDX11
Learning book <<Introduction to 3D Game Programming with DirectX 11>>
pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
recastnavigation
Navigation-mesh Toolset for Games