On Cargo Arrived, Player should be presented with choice to confirm or reset route
jelster opened this issue · comments
Josh Elster commented
Describe the solution you'd like
Title pretty much covers it. Choice is a yes/no type of decision and probably should be made using GUI elements
Criteria for completion
- Pop-up message box displays when either the
onCargoArrived
oronCargoDestroyed
observables fire - Message Box asks player to either confirm (keep) the simulated route or reset (reject) it
- On rejection, the route planning screen is reset as normal
- On accept, the screen transitions off
- UI Sound feedback is different for yes/no options
- Visual button interaction feedback
- Player does not get an option to confirm the route
onCargoDestroyed
, only Reset/Quit (see #64)