jelster / space-truckers

A game of getting stuff from Point A to Point B... IN SPAAAACCE!

Home Page:https://space-truckers.com

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

On Cargo Arrived, Player should be presented with choice to confirm or reset route

jelster opened this issue · comments

Describe the solution you'd like
Title pretty much covers it. Choice is a yes/no type of decision and probably should be made using GUI elements

Criteria for completion

  • Pop-up message box displays when either the onCargoArrived or onCargoDestroyed observables fire
  • Message Box asks player to either confirm (keep) the simulated route or reset (reject) it
  • On rejection, the route planning screen is reset as normal
  • On accept, the screen transitions off
  • UI Sound feedback is different for yes/no options
  • Visual button interaction feedback
  • Player does not get an option to confirm the route onCargoDestroyed, only Reset/Quit (see #64)