jeffreylanters / unity-tweens

An extremely light weight, extendable and customisable tweening engine made for strictly typed script-based animations for user-interfaces and world-space objects optimised for all platforms.

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Add TweenAnchorMin/Max

hsandt opened this issue · comments

Is your feature request related to a problem? Please describe.
I wanted to animate the Anchors Min property of a RectTransform, but it turns out I can only change the anchored position with TweenAnchoredPosition.

Describe the solution you'd like
Add extensions TweenAnchorMin and TweenAnchorMax / classes AnchorMinTween and AnchorMaxTween that is similar to TweenAnchoredPosition / AnchoredPositionTween, but in OnUpdate, it sets anchorMin/Max instead.

Describe alternatives you've considered
For now I have to make my own timer and update code to set anchorMin/Max manually every frame.

Hi! I've released v1.12.0, which adds support for Anchor Min and Anchor Max! I hope this helps you in your development.

Happy coding!

Example:

target.TweenAnchorMin (new Vector2 (1, 0), 1);
target.TweenAnchorMax (new Vector2 (1, 0), 1);

Thanks, combined with a SetFrom it did exactly what I needed!