jdcook / fresh_cooked_tweens

Tweens for Unreal Engine, with C++ API and Blueprint support

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Feature Request: Tweens Sequence

alyoctavian opened this issue · comments

Could we have the option to create sequences that let us add multiple tweens that will execute one after the other?
There could be functions such as append, insert and so on Something like how it's done in Unity by DOTween.

the same function i want...gptx recommend me to use timer handle which is ugly ...

i found that u can add a member function to invoke next tween function, and use set onComplete to call this member function.but my case is kinda like recursivel,it goes smoothly