Demo of how to create a tiny 2d game (flappy-bird) using Kotlin, LibGDX and KTX.
This contains the code writen live during a demo at the Kotlin User Group Basel (Switzerland).
Everyone is free to use, modify, and create derivate products in the respect of the asset licenses (see bellow).
Author of the "bird animation" asset: http://bevouliin.com (CC-BY-3)
Other assets are licensed under CC0