- Main purpose: Learn how OpenGL works applying some transformations, rendering 3D objects and models, and configuring cameras and lights.
- Subject: Interaction and Interfaces Design (IDI)
- School: Barcelona School of Informatics (FIB-UPC)
- Course: 1013-2014 Q1
- Date: 2013-05-28
- Developer: Javier Ferrer Gonzalez
This is a "project" for a college subject, code quality was not evaluated, only OpenGL main concepts, so don't expect SOLID principles applied, sorry about that :)