JavierCane / OpenGL-Introduction

Code used for a college subject. Code quality was not evaluated, so don't expect SOLID principles applied, sorry about that :)

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OpenGL - Introduction

Project information

  • Main purpose: Learn how OpenGL works applying some transformations, rendering 3D objects and models, and configuring cameras and lights.
  • Subject: Interaction and Interfaces Design (IDI)
  • School: Barcelona School of Informatics (FIB-UPC)
  • Course: 1013-2014 Q1
  • Date: 2013-05-28
  • Developer: Javier Ferrer Gonzalez

Disclaimer

This is a "project" for a college subject, code quality was not evaluated, only OpenGL main concepts, so don't expect SOLID principles applied, sorry about that :)

Result example

Result example

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Code used for a college subject. Code quality was not evaluated, so don't expect SOLID principles applied, sorry about that :)

javierferrer.me


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