JaryJay / JaryJay

Config files for my GitHub profile.

Home Page:https://github.com/JaryJay

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Hi, Iโ€™m Jay!

I love developing games ๐ŸŽฎ, creating desktop apps ๐Ÿ“Š, making websites ๐ŸŒ, and getting lots of green squares in my GitHub contribution graph.

I am skilled at Godot ๐Ÿค–, Java โ˜•, Go, Python, and several JavaScript frameworks, and I also have some experience with C++, Kotlin, Unity, and Unreal Engine.

Notable JavaScript frameworks/libraries that I've used include React, Vue, Angular, Electron, Jest, Storybook

GitHub Streak

Spring Dynasty

I'm currently working on a 6-player real-time-strategy game called Spring Dynasty. It's built with Godot 4! It's also open-source, so please take a look :)

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Check out my other cool repositories!

The below repositories are listed in descending order of greatness:

  1. robotany, a smart, remote-controlled, NLP-powered flowerpot that my team and I made for Hack the North 2023. We were one of the finalists -- the top 12 out of 250 teams!
  2. nengen, a game engine built with OpenGL and Java, which also supports p2p networking!
  3. hermitrade, an ethereum-based second-hand electronics marketplace made with React, Typescript and Solidity. This project, which I worked on with 3 other cool people, won 2 prizes๐Ÿ† at JamHacks 2022!
  4. facebook-bot, an automatic Facebook Marketplace web scraper with a desktop UI made with Electron
  5. kijiji-bot-2, an automatic Kijiji web scraper with a desktop UI made with Electron (not open source)
  6. derealizer, a java serialization library built for our LWJGL game engine. I also made a Vue webapp built with TailwindCSS ๐Ÿƒ for generating serializable Java classes.
  7. se-project, a skribbl.io clone made in Processing that uses TCP sockets. I made it for my computer science assignment in grade 11.
  8. jaryjay-sharnon, a command-line tool for managing tabletop role-playing games, made in plain Java
  9. cellular-automata, a plant growth simulation made in Processing
  10. ClothSimulation, a super satisfying cloth simulation made in Processing
  11. BoxHead, a 2d top-down zombie shooter with pathfinding, made in Processing

Contact methods

You can reach me via Email, Discord (jaryjay), and LinkedIn. Please contact me via email for anything professional and via Discord for everything else.

About

Config files for my GitHub profile.

https://github.com/JaryJay