Jan Maes's repositories
RenderDoosDemo
Demo apps: Uniform API for compute shaders in OpenGL and Metal
RenderDoos
Uniform API for compute shaders in OpenGL and Metal
FlightSimulator
Flight simulator for Windows and macOS.
schemerlicht
Scheme compiler to bytecode in C
Amplex-MK-Presets
Preamp TXT files written for the guitar amp sim plugin "Amplex" developed by NaLex Software.
array-algorithms
Unintrusive algorithms for C arrays OR a C implementation of <algorithm> from C++
awesome-3D-gaussian-splatting
Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
fcpw
fast closest point queries
fltk
FLTK - Fast Light Tool Kit - https://github.com/fltk/fltk - cross platform GUI development
Images2Video
Reads all images in a given folder and exports them as one single video
iPlug2
C++ Audio Plug-in Framework for desktop, mobile and web
JUCE
JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins.
ladspa
The SWH Plugins package for the LADSPA plugin system
libfive
Infrastructure for solid modeling
math_array
Simple header only library for using std::array as a 2d/3d/4d vector, quaternion or coordinate system
PoissonRecon
Poisson Reconstruction
rouziclib
This is my personal library of code that is common to my different projects (Photosounder, SplineEQ, Spiral and others)
RTNeural
Real-time neural network inferencing
ShapeUp-public
A 3D Modeler Made in a Week
stable-diffusion.cpp
Stable Diffusion in pure C/C++
SuGaR
Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
yfinance
Download market data from Yahoo! Finance's API