jamesmontemagno / InAppBillingPlugin

Cross-platform In App Billing Plugin for .NET

Home Page:http://xamarin.com/plugins

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

[Question] Possible to use in non-Xamarin project (Unity3d) ?

shubhank008 opened this issue · comments

As title says, is it possible to use this plugin system in non-xamarin projects, like Unity3D.
Basically use it as a standalone independent .net/c# code.

Wanted to do IAP validation server-side for our game built on Unity.

You would want: https://docs.unity3d.com/Packages/com.unity.purchasing@4.8/manual/index.html

For my library to work the base needs to be built on UWP/WinUI3, .NET/Xamarin for iOS/Android/Mac, Xamarin.Forms/.NET MAUI

You would want: https://docs.unity3d.com/Packages/com.unity.purchasing@4.8/manual/index.html

For my library to work the base needs to be built on UWP/WinUI3, .NET/Xamarin for iOS/Android/Mac, Xamarin.Forms/.NET MAUI

Unfortunately works only client-side and not server-side (standalone)

My library is also client-side, both google/apple have server-side apis that work with their IAP programs.