Haolan Xu's repositories
Denoise_in_RTRT
Implement the denoise in real time ray tracing based on joint bilateral filter
Explore-graphics-and-vision
My journey of learning computer graphics, of which there are some things about computer vision, welcome to share!
Soft_Shadow
Use PCF and PCSS to implement the soft shadow
Enjoy-research-and-survive
Some materials about research and survive!
GaussianEditor
[CVPR 2024] GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splatting
jamesdemon923.github.io
Self Portfolio
nerf-pytorch-self
A PyTorch implementation of NeRF (Neural Radiance Fields) that reproduces the results.
Pathtracer
A tiny software pathtracer, optimized by multi-threaded acceleration and the microfacet material, renders the Cornell box
PN_triangle
Implement the PN triangle
Precompute_Radiance_Transfer
Implement the precompute radiance transfer (PRT) based on the spherical harmonics (SH)
texture_mapping
Implement different texture mapping