Jake Stanley's repositories
docker
docker and docker compose stuff
gethomepage
configuration for my homepage setup
common-py
Library for all my Python projects
DoomRunner
Preset-oriented graphical launcher of various ported Doom engines (an alternative to ZDL)
bass-stream-control-ts
noddy typescript "app" to sync ableton with video inputs in OBS
fnv-build-planner-web
Interactively plan a Fallout New Vegas character build
build-planner-py
Wizard to design build guides for role playing games
nvpy
Simplenote syncing note-taking application, inspired by Notational Velocity and ResophNotes, but uglier and cross-platformerer.
wiki
framework for creating and updating my wiki
UltimateDoomBuilder
Comprehensive map editor for Doom, Heretic, Hexen and Strife based games. Works best for ZDoom-family ports while also supporting classic engines. Based on GZDoomBuilder by MaxED & Doom Builder 2 by CodeImp (see — http://doombuilder.com)
SLADE
It's a Doom editor
dotfiles
my configuration files. i've needed to sanitise them and sort them out for a while, so here goes...
vis-bonjour-network
Visualize your local network using bonjour protocol
phaser-heatsignatures
another phaser game prototype
colonists
phaser 3 game
engine
Go 3D Game Engine (http://g3n.rocks)
jakestanley.github.io-hexo
using hexo to publish my website
docker-piavpn-arm
Privateinternetaccess.com vpn with torrents/proxy (openvpn, deluged, deluge-web, dante-server)
compose-transmission-wireguard
Run Transmission through a WireGuard tunnel using this docker-compose.yml