j-mueller / iso-svg

Isometric projection rendered in SVG

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iso-svg

Isometric projection rendered in SVG

Cube

How to build

stack setup
stack build
  • To build the examples, stack build --flag iso-svg:examples

TO DO

  • Use normal to determine shading
  • Render using a camera
  • Fix rotation in isometricProject

DONE

  • Scene graph, camera, etc.
  • Evaluate scene graph

License

BSD3

Contributions

Bug reports, pull requests, feature requests are welcome

About

Isometric projection rendered in SVG

License:BSD 3-Clause "New" or "Revised" License


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Language:Haskell 100.0%