Ivan Najman's starred repositories
git-filter-repo
Quickly rewrite git repository history (filter-branch replacement)
unity-built-in-shaders
A comprehensive archive for Unity built-in shaders, dating back to Unity 3.4
megacity-metro
Megacity-Metro: a thrilling shooter game, using Netcode for Entities for a multiplayer experience supporting 128+ players. Latest DOTS packages and Unity Gaming Services elevate the user experience, demonstrating how to craft engaging multiplayer games.
ECSGalaxySample
ECS sample demonstrating an automated simulation of teams of spaceships fighting for the control of planets
cover-agent
CodiumAI Cover-Agent: An AI-Powered Tool for Automated Test Generation and Code Coverage Enhancement! 💻🤖🧪🐞
LiteNetLib
Lite reliable UDP library for Mono and .NET
PortableBuildTools
Portable VS Build Tools installer
semantic-kernel
Integrate cutting-edge LLM technology quickly and easily into your apps
itext-dotnet
iText for .NET is the .NET version of the iText library, formerly known as iTextSharp, which it replaces. iText represents the next level of SDKs for developers that want to take advantage of the benefits PDF can bring. Equipped with a better document engine, high and low-level programming capabilities and the ability to create, edit and enha
OllamaSharp
Ollama API bindings for .NET
private-gpt
Interact with your documents using the power of GPT, 100% privately, no data leaks
mistral-inference
Official inference library for Mistral models
ActionRoguelike
Third-person Action Roguelike made in Unreal Engine C++. Project for Unreal Engine C++ Course & Stanford University
Animation-Sequencer
A visual tool that allows you to create animated sequences of tweens and tweak them on editor time.
MessagePipe
High performance in-memory/distributed messaging pipeline for .NET and Unity.
ScriptableObjectCollection
A library to help improve the usability of Unity3D Scriptable Objects by grouping them into a collection and providing easy access through code or user-friendly inspectors!
OpenAI-Api-Unreal
Integration for the OpenAI Api in Unreal Engine
ParrelSync
(Unity3D) Test multiplayer without building