intentor / adic

Lightweight dependency injection container for Unity

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Coroutines for regular classes

intentor opened this issue · comments

Allow coroutines in regular classes using some interface like ICoroutinable.

Given asynchronous programming (async/await) are now an available reality in Unity through an experimental C# 4.6 runtime, there's no reason to implement it in Adic (and also it's not up to Adic to manage other things other than dependencies, which coroutines are not).

Additionally, there's already an excellent asset which covers this gap: https://github.com/appetizermonster/Unity3D-Co/.

This issue will be closed.