Generators disappear when revealed by investigators
GoogleCodeExporter opened this issue · comments
Google Code Exporter commented
I imagine it's because when revealed they fire a newNode() type of event.
However for generators, they wind up becoming regular nodes. I'm not sure if
this was intentional, but I think I remember an earlier version where loosing a
generator node to an investigator didn't compromise it's status as a generator.
Sick game. Deserves the full treatment. I'll cross my fingers for a graphics
update.
Original issue reported on code.google.com by kevincha...@gmail.com
on 3 Oct 2013 at 5:33
Google Code Exporter commented
No, that's intentional. When investigator reveals a cultist, he basically kills
him. So the node is regenerated from scratch with new parameters and name. It
doesn't have a chance of becoming a generator again, though.
> Sick game. Deserves the full treatment. I'll cross my fingers for a graphics
update.
Thanks! But nah, only if someone else does it :)
Original comment by starinfi...@gmail.com
on 4 Oct 2013 at 11:59
- Changed state: Invalid