Random events
GoogleCodeExporter opened this issue · comments
Google Code Exporter commented
Random events system. Random event is something that can happen randomly in
any given turn. Only one event can happen per turn. Some ideas for events:
- raise awareness
- priest took 1-3 virgins for a ritual
- player loses control of a node
- rare: node stops being a generator/becomes a generator
- node produces x2/x0.5 resources for next X turns
- all nodes cost x2 to gain for next X turns
- someone wants to buy virgins for bribery points from you/wants to sell
you virgins for bribery points
- if there are many virgins at the start of turn already there's a chance
for some of them to die or be defiled by the impatient neophytes - which
are then run away with them and stop being yours
- theme: people abduction
- theme: cult sabotage
- theme: swapping people with cultists
- paralyzed for some turns cult may offer to join the strongest cult
Original issue reported on code.google.com by starinfi...@gmail.com
on 6 Jun 2010 at 10:53