immersive-web / occlusion

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Should depth-sensing be merged into this?

AdaRoseCannon opened this issue · comments

All the uses i've seen of depth sensing have been to produce Occlusion effects.
Does focusing more on an occlusion API make more sense for now?

This could allow non-depth based methods to also be used.

/facetoface

Depth sensing is also used to 3D scan (as in mapping) the environment which is not directly related to occlusion. It can also be used to generate point clouds.