imclab / ue4_runtimeimageloader

Load images into Unreal at runtime without hitches

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Runtime Image Loader

Load images into Unreal at runtime without hitches!

Grab it from Unreal Marketplace: https://www.unrealengine.com/marketplace/en-US/product/runtime-image-loader !

Features

  • Supports loading of up to 8k resolution images in hitch-less manner
  • Can load image over HTTP or from local file storage
  • Can transform image during loading
  • Supports PNG, JPEG, BMP, TGA, OpenEXR, TIFF and QOI
  • Supports 8, 16, 32 bit per channel (or up to 128 bit pixel depth images)
  • Can generate UI ready texture format (RGBA8 or 'float' RGBA)
  • Blueprint friendly
  • No static libraries or external dependencies (except for single-header libraries)

Tested on

  • RHIs: DirectX 11&12, Vulkan
  • Unreal engine versions: 4.27, 5.0
  • Platforms: Windows

Blueprints

Below is the example of how to use this plugin for loading images in your blueprints/scripts:

About

Load images into Unreal at runtime without hitches

License:MIT License


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