André Silva's repositories
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ML-Multi-Agent-Capture-The-Flag
Using Machine Learning we developed a system where we can train agents to partake in a simple fetch quest, as well as train opponents to add a challenge to this mechanic.
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PCD-Project-2017
Concurrent and distributed programming project, developed for university.
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SokobanGame
Object oriented programming project developed at university. It is a puzzle game where the goal is to cover the targets with the crates. The graphical part of the project was not programmed by us, only the game engine itself.
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