Add a feature for bytemuck and/or zerocopy to `Quantity`
tgross35 opened this issue · comments
I have a use case where I would like to store a Quantity
in a struct that gets sent to a GPU shader, which means it needs to be (de)serializable to/from a byte slice. To make cases like this easier, could a bytemuck
feature be added? This would add #[cfg_attr(feature = "bytemuck", derive(bytemuck::Zeroable, bytemuck::Pod)]
to Quantity
.