Igor Lamounier (igorindev)

igorindev

Geek Repo

Company:Tapps Games

Location:Belo Horizonte, Minas Gerais - Brasil

Home Page:https://sites.google.com/view/igorlamounier-dev-portifolio

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Igor Lamounier's repositories

ios-uploader

Easy to use, cross-platform tool to upload iOS apps to App Store Connect.

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Project_TCC

TCC stands for Tiny Character Controller. TCC is the best way to make your own game. This repository contains all packages and examples for TCC projects.

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realtime-CSG-for-unity

Realtime-CSG, CSG level editor for Unity

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FSR2Unity

FSR 2.2 integration for Unity built-in render pipeline, with support for DX11, Mac, Linux and consoles.

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unity-hierarchy-folders

Specialized folder objects for Unity Hierarchy.

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NZCore.Pathfinding

Pathfinding - using Unity Navmesh, ECS and Burst

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Vertx.Debugging

Debugging Utilities for Unity

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FastScriptReload

Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results

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Lag-Compensation

Lag Compensation System

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Unity-SceneLoader

Opens a scrollable window containing a list of Scenes (assigned by the user) that allows to easily load these Scenes (single or additive) without the need to search them in the project window. If there is a not saved scene, a DisplayBlock will be shown asking to save the scene before removing it.

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Unity-URP-Outlines

A custom renderer feature for screen space outlines

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UnityFurURP

Fur shader implementation for URP

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Unity-LocalizationSystem

Use a .cvs file to localizate texts in Unity Text Mesh Pro. It's also easy to use with texts setted throw code. Can be easily extended to as many languages as needed, just needing to edit the .cvs document.

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Unity-URP-CelShadeLit

A custom made Unity URP cel shader that supports multiple lights and shadows.

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PokemonGO

Project to learn how to integrate Addressables with Firebase Storage, based on the game PokemonGO

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PongEngine

My first attempt learning to create my own Game Engine

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Dynamic-Parkour-System

Dynamic Parkour System is a FREE plugin for Unity that allows anyone to import any model and have an already working controller with parkour capabilities like in Assassin's Creed games.

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PlaceObjectsTool

An example Unity editor tool to streamline placing objects in the scene.

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Unity-PerlinNoise

A Perlin Noise Image generator inside Unity.

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2DLockstepFramework

Framework for lockstep RTS, TD, and MOBA games.

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playable-graph-visualizer

Visualizer for your Playable graphs

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utymap

Highly customizable library for procedural world generation based on real map data

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