idanarye / bevy-tnua

A floating character controller for Bevy

Home Page:https://crates.io/crates/bevy-tnua

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LockedAxis

CMorrison82z opened this issue · comments

Docs mention a way for locking the tilt of a character (rigidly align the body with up), but I can't actually find any component or properties to achieve this.

This is not done in Tnua. This is done in the physics backend - e.g. if you are using bevy_rapier3d, you need the LockedAxes component.

I'll amend the docs to make this more clear.