LockedAxis
CMorrison82z opened this issue · comments
MyFirstName commented
Docs mention a way for locking the tilt of a character (rigidly align the body with up
), but I can't actually find any component or properties to achieve this.
Idan Arye commented
This is not done in Tnua. This is done in the physics backend - e.g. if you are using bevy_rapier3d, you need the LockedAxes
component.
I'll amend the docs to make this more clear.