Ian Horswill (ianhorswill)

ianhorswill

Geek Repo

0

following

0

stars

Company:Northwestern University

Location:Chicago, IL

Twitter:@ianhorswill

Github PK Tool:Github PK Tool

Ian Horswill's repositories

CatSAT

A simple, ASP-like embedded logic programming language for games

UnityProlog

A mostly ISO-compliant Prolog interpreter for Unity3D

Language:C#Stargazers:36Issues:0Issues:0

Step

A simple text planner for use in Unity games

Language:C#License:MITStargazers:25Issues:5Issues:0

Imaginarium-old

A causal creation tool for constraint-based PCG

Language:C#License:MITStargazers:19Issues:5Issues:21

MKULTRA

An experimental game

CS376-student

Code for CS376 students

Language:ShaderLabStargazers:14Issues:0Issues:0

BotL

Simplified logic programming language for Unity3D

Language:C#Stargazers:9Issues:0Issues:0

TED

Strongly-typed Datalog implementation embedded in C#

Language:C#License:MITStargazers:7Issues:5Issues:16

Imaginarium

Casual PCG system for table-top role playing

Language:C#License:MITStargazers:5Issues:4Issues:1

Fiascomatic

A setup generator for the game Fiasco

Language:C#Stargazers:3Issues:5Issues:0

GraphVisualization

A simple interactive, force-based graph visualizer for Unity

Language:C#License:MITStargazers:3Issues:0Issues:0

ImaginariumCore

Version of the Imaginarium constraint-based PCG system that can be integrated into Unity games

Language:C#License:MITStargazers:3Issues:3Issues:0

TELL

Typed, Embedded Logic Language: A simple query language for C#

Language:C#License:MITStargazers:3Issues:4Issues:1

CitySimulator

Partial Unity reimplementation of Ryan's Talk of the Town/Hennipen city simulators. Class project of Northwestern's EECS-467 from Spring 2018.

Language:C#License:MITStargazers:2Issues:0Issues:0

StepRepl

Interactive debugger for Step code

Language:C#License:MITStargazers:2Issues:3Issues:0

AutoDread

An experimental computational implementation of Dread's questionnaire mechanic

Language:C#Stargazers:1Issues:0Issues:0

CogSifter

Story sifting support for City of Gangsters save files

License:MITStargazers:1Issues:0Issues:0

DearLeader2

A port of Dear Leader's Happy Story Time to the Step language

License:MITStargazers:1Issues:0Issues:0
Language:RubyStargazers:1Issues:0Issues:0

StepSyntaxHighlighting

Syntax highlighting for support for Step in VS Code

Student-project-solicitations

Project descriptions for potential undergraduate/MS student projects

Stargazers:1Issues:0Issues:0

2DParticles

Simple particle simulator I use for teaching physics in my game class

Language:C#Stargazers:0Issues:0Issues:0

CatMiniSAT

Modified version of Michael Moskal's C# port of MiniSAT

Stargazers:0Issues:0Issues:0

cs396-imaginarium

Examples for CS396

License:MITStargazers:0Issues:3Issues:0

DearLeader

Dear Leader's Happy Story Time: a game of very silly storytelling

Language:PrologStargazers:0Issues:0Issues:0

MicroCoG

Social inference system for City of Gangsters save files, implemented in TELL

Language:C#License:MITStargazers:0Issues:0Issues:0

schemy

A lightweight embeddable Scheme-like interpreter for configuration

Language:C#License:MITStargazers:0Issues:0Issues:0

StoryThing

A simple IF game to test out the Step text generation library

Language:ShaderLabLicense:MITStargazers:0Issues:0Issues:0

TotT

Simple story sifting code for Talk of the Town, in Step

License:MITStargazers:0Issues:0Issues:0

Vignette

Constraint-based character (and someday story) generation using Step and CatSAT

License:MITStargazers:0Issues:4Issues:0