hzhao1997 / HF-Avatar

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About the textured mesh head

IridescentJiang opened this issue · comments

Thanks a lot for sharing this great work!
I followed #7 to get the textured mesh successfully, but the head of the model and the texture seem mismatched (specifically the ear part).
Besides, the glasses and hair are blurred compared to the rendered image.
image
image
Is that normal? Or what should I do to get a better textured mesh as the rendering image?

It is abnormal. Do you change any code? If not, please send me all your middle results and final results.

It is abnormal. Do you change any code? If not, please send me all your middle results and final results.

Thanks very much for your quick reply!

I didn't change any code inside the network,

I acted as follows:

  • trained the network using the initial code to get the result without .mtl file
  • changed the code as #7
  • modified the dynamic_offsets_runner.py: modify process_flow = ['3'] and comment the trainer.train() line in function if '3' in process_flow to let the script only conducts trainer.test()
  • python dynamic_offsets_runner.py --root_dir $data_dir --name $subject_name --device_id $device_id

You can see I only do the test, maybe I should train again with the changing?
I would train again. If the results are still abnormal, I would send you my middle and final results.

It is abnormal. Do you change any code? If not, please send me all your middle results and final results.

Hi! I trained again with the change, but the texture map still shows problems. Could you please help me figure out what's wrong with my results? I would send you all my middle and final results to your tju email.

屏幕截图 2022-12-16 194210