HYGit's repositories
Babylon.js
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
Zygisk-Il2CppDumper
Using Zygisk to dump il2cpp data at runtime
glide
An image loading and caching library for Android focused on smooth scrolling
hybridclr
HybridCLR是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix
golang-gin-realworld-example-app
Exemplary real world application built with Golang + Gin
uView2.0
uView UI,是全面兼容nvue的uni-app生态框架,全面的组件和便捷的工具会让您信手拈来,如鱼得水
my-crypto-zombie
僵尸之谜-迷恋尸-区块链收藏游戏
cryptozombies-lesson-code
cryptozomebie lesson code
URP_ShaderGraphCustomLighting
Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline
HYGitName
Config files for my GitHub profile.
UniversalRenderingExamples
This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.
UIEffect
UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!
smart-contract
学习智能合约
BoatAttack
Demo Project using the Universal RP from Unity3D
goji
Goji is a minimalistic web framework for Golang that's high in antioxidants.
UnityCsReference
Unity C# reference source code
SoftMaskForUGUI
Soft masking for uGUI elements in Unity.
unity-material-cleaner
Unityマテリアルの不要なプロパティを削除するツール
Unity_Shaders_Book
:book: 书籍《Unity Shader入门精要》源代码
UGUISolution
UGUI整体解决方案源文件