hwixlab

hwixlab

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Location:s.korea

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hwixlab's starred repositories

fake-08

A Pico-8 player/emulator for console homebrew

Language:C++License:NOASSERTIONStargazers:574Issues:0Issues:0

DataDrivenRendering

Data Driven Rendering repository

Language:C++License:ZlibStargazers:241Issues:0Issues:0

riiablo

Diablo II remade using Java and LibGDX

Language:JavaLicense:Apache-2.0Stargazers:884Issues:0Issues:0

ParticleSolver

CPU and GPU implementations of a particle-based physics simulation based on Macklin et. al's "Unified Particle Physics for Real-Time Application".

Language:C++License:MITStargazers:175Issues:0Issues:0

brass-pan

A position-based physics engine

Language:C++Stargazers:13Issues:0Issues:0

com.unity.demoteam.mesh-to-sdf

A light and fast real-time SDF generator, primarily for animated characters. The dynamic SDF can be used for all sorts of VFX. Also enables hair-to-character collisions in the new hair package.

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unity-voxel

Mesh voxelization for Unity.

Language:C#License:MITStargazers:1387Issues:0Issues:0

Vulkan

C++ examples for the Vulkan graphics API

Language:GLSLLicense:MITStargazers:10085Issues:0Issues:0

wasm-render

Software 3D renderer & rasteriser written in WASM/C & TypeScript to test / showcase WebAssembly and compare performance

Language:TypeScriptLicense:MITStargazers:31Issues:0Issues:0

webgpu-wasm

Simple Web PBR renderer using WebGPU and emscripten, supporting my bachelor thesis about WebGPU

Language:CStargazers:40Issues:0Issues:0

RenderPipelineShaders

Render Pipeline Shaders SDK

Language:C++License:MITStargazers:311Issues:0Issues:0

modeler

A Python package to reconstruct 3D models from video

Language:PythonLicense:MITStargazers:48Issues:0Issues:0

Nexus

Vulkan Game-Engine Project

Language:C++License:Apache-2.0Stargazers:58Issues:0Issues:0

MinimalAtmosphere

A minimal atmospheric scattering implementation for Unity

Language:C#License:MITStargazers:459Issues:0Issues:0

ZetaRay

Real-time Direct3D 12 path tracer

Language:C++License:MITStargazers:211Issues:0Issues:0

Capsaicin

AMD ARR team rendering framework

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niagara

A Vulkan renderer written from scratch on stream

Language:C++License:MITStargazers:1244Issues:0Issues:0

Blaze

A Parallel Fluid Solver and Renderer on the GPU

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vulkan-guide

Introductory guide to vulkan.

Language:SCSSLicense:MITStargazers:886Issues:0Issues:0

VulkanMemoryAllocator

Easy to integrate Vulkan memory allocation library

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rustracer

Vulkan path tracing with Rust

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Vulkan-Samples

One stop solution for all Vulkan samples

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volpt

Volumetric path tracer written in C++

Language:C++License:MITStargazers:42Issues:0Issues:0

SoftRast

Hobby software rasterizer.

Language:CLicense:MITStargazers:65Issues:0Issues:0

CPURasterizer

CPU Based Rasterizer Engine

Language:C++License:BSD-2-ClauseStargazers:170Issues:0Issues:0

RTX-Path-Tracing

Real-time path tracing library and sample

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raylib

A simple and easy-to-use library to enjoy videogames programming

Language:CLicense:ZlibStargazers:21132Issues:0Issues:0

tekari

A visualization and editing tool for reflectance data

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THREE.js-PathTracing-Renderer

Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html

Language:GLSLLicense:CC0-1.0Stargazers:1897Issues:0Issues:0