hwixlab's starred repositories
DataDrivenRendering
Data Driven Rendering repository
ParticleSolver
CPU and GPU implementations of a particle-based physics simulation based on Macklin et. al's "Unified Particle Physics for Real-Time Application".
com.unity.demoteam.mesh-to-sdf
A light and fast real-time SDF generator, primarily for animated characters. The dynamic SDF can be used for all sorts of VFX. Also enables hair-to-character collisions in the new hair package.
unity-voxel
Mesh voxelization for Unity.
wasm-render
Software 3D renderer & rasteriser written in WASM/C & TypeScript to test / showcase WebAssembly and compare performance
webgpu-wasm
Simple Web PBR renderer using WebGPU and emscripten, supporting my bachelor thesis about WebGPU
RenderPipelineShaders
Render Pipeline Shaders SDK
MinimalAtmosphere
A minimal atmospheric scattering implementation for Unity
vulkan-guide
Introductory guide to vulkan.
VulkanMemoryAllocator
Easy to integrate Vulkan memory allocation library
Vulkan-Samples
One stop solution for all Vulkan samples
CPURasterizer
CPU Based Rasterizer Engine
RTX-Path-Tracing
Real-time path tracing library and sample
THREE.js-PathTracing-Renderer
Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html