hunterloftis / pbr

a Physically Based Renderer (PBR) in Go

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Camera bloom (and other post-processing)

hunterloftis opened this issue · comments

Cameras should probably be able to post-process images in order to create distinctive renders. For instance, it'd be great to have Polaroid, iPhone, pinhole, GoPro, etc cameras. The different lens types/ray scattering of these could already be implemented, but applying a 2d graphical filter on the resulting image would give more artistic range.