hrydgard / ppsspp

A PSP emulator for Android, Windows, Mac and Linux, written in C++. Want to contribute? Join us on Discord at https://discord.gg/5NJB6dD or just send pull requests / issues. For discussion use the forums at forums.ppsspp.org.

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[GNU/Linux] [Out Run 2006] Game crashes when starting a race.

vanfanel opened this issue · comments

Game or games this happens in

Ulus - 10064 Outrun 2006 Coast 2 Coast

What area of the game / PPSSPP

Just when a race begins, sometime as the countdown ends and sometimes just a couple of seconds after the player car appears on screen, the game crashes with a segfault.
-Both standalone and RetroArch core are affected.
-Both OpenGL and Vulkan backens are affected.
-No special flags where passed to the compiler.

What should happen

The race should work normally.

Logs

Here's what GDB says with a libretro debug version (but as I said the game crashes in the same way with standalone PPSSPP):

log.txt

Platform

Linux / BSD

Mobile device model or graphics card (GPU)

Intel XE graphics, latest stable MESA 24.1.3

PPSSPP version affected

Latest GIT code

Last working version

I don't know if this game has ever worked.

Graphics backend (3D API)

Vulkan

Checklist

  • Test in the latest git build in case it's already fixed.
  • Search for other reports of the same issue.
  • Try resetting settings or older versions and include if the issue is related.
  • Try without any cheats and without loading any save states.
  • Include logs or screenshots of issue.

Here's the GDB backtrace with PPSSPP standalone:

log.txt

May be related to this too #13015

Nope, this one is a SSE bug, my bad. Fix coming up

Fix confirmed working! The game can be completed to the finish line now! (It's a beautiful but easy game).

Thanks for testing! Although, try taking a right on all the branches for a little more challenge :)