hrydgard / ppsspp

A PSP emulator for Android, Windows, Mac and Linux, written in C++. Want to contribute? Join us on Discord at https://discord.gg/5NJB6dD or just send pull requests / issues. For discussion use the forums at forums.ppsspp.org.

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Should switch the non-app-store iOS build to use statically linked MoltenVK

zwtderek1986 opened this issue · comments

Game or games this happens in

None

What area of the game / PPSSPP

Compile the iOS version of Master, switch the rendering engine after entering the APP into Vulkan and restart the app!

image image

What should happen

Compile the iOS version of Master, switch the rendering engine after entering the APP into Vulkan and restart the app!

Logs

No response

Platform

iOS

Mobile device model or graphics card (GPU)

Apple A17 Pro GPU

PPSSPP version affected

v1.17.1-681-g8600e81c62

Last working version

v1.17.1-334-g1786a4ddb0

Graphics backend (3D API)

Vulkan

Checklist

  • Test in the latest git build in case it's already fixed.
  • Search for other reports of the same issue.
  • Try resetting settings or older versions and include if the issue is related.
  • Try without any cheats and without loading any save states.
  • Include logs or screenshots of issue.

Yeah, the Vulkan loader is linked differently in the non-AppStore build and I haven't tested that path. needs work. I'll probably switch to static linking in this build too, should take care of it.

Yeah, the Vulkan loader is linked differently in the non-AppStore build and I haven't tested that path. needs work. I'll probably switch to static linking in this build too, should take care of it.

Okay, look forward to it!

@zwtderek1986 Main branch bundled an out of time dylib. Try this and check if it helps:
https://halo-michael.github.io/ipas/PPSSPP_0v1.17.1-714-g3444c32097.ipa

@zwtderek1986主分支捆绑了一个过时的 dylib。尝试一下并检查它是否有帮助: https://halo-michael.github.io/ipas/PPSSPP_0v1.17.1-714-g3444c32097.ipa

Thanks!