Richard Huang (hrdisaac)

hrdisaac

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Richard Huang's starred repositories

tinyusdz

Tiny, dependency-free USDZ/USDA/USDC library written in C++14

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maya-usd

A common USD (Universal Scene Description) plugin for Autodesk Maya

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OpenUSD-Code-Samples

Common code snippets for OpenUSD

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usdtweak

Universal Scene Description standalone editor

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ImGuiHydraEditor

ImGui Hydra Editor is a USD editor written in c++ with the ImGui and OpenUSD frameworks.

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meshoptimizer

Mesh optimization library that makes meshes smaller and faster to render

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glTF-SDK

glTF-SDK is a C++ Software Development Kit for glTF (GL Transmission Format -https://github.com/KhronosGroup/glTF).

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ChipmunkSharp

Advanced physics engine library based on Chipmunk in C#

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egoego_release

Official Implementation of the Paper: Ego-Body Pose Estimation via Ego-Head Pose Estimation (CVPR 2023)

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droidbot

A lightweight test input generator for Android. Similar to Monkey, but with more intelligence and cool features!

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DroidBot-GPT

Automating Android apps with ChatGPT-like LLM.

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NeMo

A scalable generative AI framework built for researchers and developers working on Large Language Models, Multimodal, and Speech AI (Automatic Speech Recognition and Text-to-Speech)

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sgmse

Score-based Generative Models (Diffusion Models) for Speech Enhancement and Dereverberation

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fastgltf

A modern C++17 glTF 2.0 library focused on speed, correctness, and usability

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USD

Universal Scene Description

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gltf2usd

command-line utility for converting glTF 2.0 models to USD

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OpenUSD

Universal Scene Description

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awesome-openusd

A curated list of awesome Universal Scene Description (OpenUSD) resources and projects

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three-usdz-loader

A basic USDZ file (Pixar Universal Scene Description) loader for ThreeJS

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litgpt

20+ high-performance LLMs with recipes to pretrain, finetune and deploy at scale.

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bullet-xna

Automatically exported from code.google.com/p/bullet-xna

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BulletSharpPInvoke

.NET wrapper for the Bullet physics library using Platform Invoke

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chipmunkpp

Chipmunk Physics C++ wrapper

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clipmunk

Common Lisp CFFI bindings for the Chipmunk Physics library.

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libbullet3-cmake

Modern CMake build for Bullet3 core library

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segment-anything

The repository provides code for running inference with the SegmentAnything Model (SAM), links for downloading the trained model checkpoints, and example notebooks that show how to use the model.

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bullet3

Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

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