houtie

houtie

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Company:PixelSoft

Location:Beijing

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houtie's starred repositories

beyondnet

A toolset that makes it possible to call .NET code from other programming languages, including C, Swift and Kotlin.

Language:C#License:MITStargazers:111Issues:0Issues:0
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niagara

A Vulkan renderer written from scratch on stream

Language:C++License:MITStargazers:1301Issues:0Issues:0

perfdoc

A cross-platform Vulkan layer which checks Vulkan applications for best practices on Arm Mali devices.

Language:C++License:NOASSERTIONStargazers:116Issues:0Issues:0

Fossilize

A serialization format for various persistent Vulkan object types.

Language:C++License:MITStargazers:572Issues:0Issues:0

simple_vulkan_synchronization

A single-header library with a simplified interface for Vulkan synchronization

Language:C++License:MITStargazers:220Issues:0Issues:0

volk

Meta loader for Vulkan API

Language:CLicense:MITStargazers:1350Issues:0Issues:0

filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

Language:C++License:Apache-2.0Stargazers:17771Issues:0Issues:0

MessagePipe

High performance in-memory/distributed messaging pipeline for .NET and Unity.

Language:C#License:MITStargazers:1415Issues:0Issues:0

MagicPhysX

.NET PhysX 5 binding to all platforms(win, osx, linux) for 3D engine, deep learning, dedicated server of gaming.

Language:RustLicense:MITStargazers:259Issues:0Issues:0

PhysX

NVIDIA PhysX SDK

Language:C++License:BSD-3-ClauseStargazers:2567Issues:0Issues:0

unityRVTTerrain

a runtime virtural texture terrain for unity 5.6

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blockWeightTerrainRender

一种性能与效果更平衡的地形混合算法.开销比farcry5方案多15% 但效果都比farcry5方案更好些,支持沙漠等大区域半透明混合

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Miner-Wars-2081

Miner Wars 2081 Official source codes

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puerts

PUER(普洱) Typescript. Let's write your game in UE or Unity with TypeScript.

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996.ICU

Repo for counting stars and contributing. Press F to pay respect to glorious developers.

License:NOASSERTIONStargazers:269857Issues:0Issues:0

agg-2.6

AGG Anti-Grain Geometry Library

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VirtualTexture

virtual texture for unity

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Megacity-2019

Megacity is a sample showcasing streaming a large scale environment. It also contains an action-packed, multiplayer shooter mode. It leverages the power of Netcode for Entities for an immersive, multiplayer experience that can support 64+ players simultaneously.

Language:C#License:NOASSERTIONStargazers:487Issues:0Issues:0

GOAP

A multi-threaded GOAP system for Unity

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vector3d

Double precision Vector Libraries for Unity3D

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MacacaViewSystem

ViewSystem is a element based UI management system based on Unity GUI

Language:HTMLLicense:MITStargazers:80Issues:0Issues:0
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DotRecast

DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers

Language:C#License:ZlibStargazers:546Issues:0Issues:0

LogicPhysics

LogicPhysics FixedPoint Math

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DOTS-Stackray

Extending DOTS

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mathfu

C++ math library developed primarily for games focused on simplicity and efficiency.

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meshoptimizer

Mesh optimization library that makes meshes smaller and faster to render

Language:C++License:MITStargazers:5655Issues:0Issues:0