homuler / MediaPipeUnityPlugin

Unity plugin to run MediaPipe

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Help me understand world position output

vo6i opened this issue · comments

Plugin Version or Commit ID

v0. 14.3

Unity Version

2022.3.16f1

Your Host OS

Windows 11

Target Platform

Android

Description

Hello, dear friend, you repo is fantastic, I run and build all repo and all work great in Android, after test samples I use wiki code, and after my scene not work, but samples work amazing, I want create simple transform object with hand transform, but not understand how I can do this, I look other issues in this repo and find one method when user change * Annotation and put transform position in Draw function, it's work but asynchronosly and sync not working, I read many u comments, read official documentation where u comments links official mediapipe api, but nothing happen, my brain explode, I'm not working early with custom plugins and api without YouTube tutorials, I'm new in ML world, 3 days ago I'm not sleep, read fragment codes in different places in issues and other repos who install you plugin and work on different projects use mediapipe. Or methods is oldest, or I not have logic uses in other scripts. How I can simple add some logic in hand tracking scene for complete my idea, I'm not understand? U can help me? Please, I'm not can sleep 🤯😧🤕😥😰

Code to Reproduce the issue

No response

Additional Context

No response

I don't care whether you can sleep or not, so please briefly describe the current problems you are facing and what you want to achieve.